Is CWE more of a solo-eFed?

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Is CWE more of a solo-eFed?

I never heard of this concept until I came across a Reddit post: someone asked if anyone made a solo eFed before using AI.

The hard facts:
CreatureWrestling is wholly misunderstood by the eFed community— and it’s been a historic struggle to recruit. My so-called competitors experience the exact same curse. It is because the status-quo, and not understanding that although we are “darkside” eFeds- it is NOT isolated to werewolves and vampires, the eFed is ALL types.

Anyway, because of the stigma, it’s hard to recruit. This eFed is mostly soloed.

So why am I thinking about CWE labels as a solo eFed. Well what is a solo eFed?


“A solo e-fed is an online wrestling role-playing game where a single player creates and controls all aspects of their wrestler, including their character, backstory, and match outcomes. Unlike a traditional e-fed where players compete against each other, a solo e-fed involves the player writing and submitting their own storylines and matches without the interaction of other human opponents. The outcome is determined by the player's writing and a gamemaster, who often books the show and decides the winner.

Role-playing: You create a wrestling persona, write "promos" (trash-talking speeches), and develop storylines for your character to follow.

Single-player experience: You are the only human participant, controlling all the creative and competitive aspects of the game.

(GM): A GM typically books the show, setting up matches and writing the results based on the player's submissions.

Outcome determination: The player's writing, creativity, and the GM's booking determine whether the character wins or loses matches.

Origin: The term "e-fed" is a portmanteau of "electronic federation," referring to these games that were popular on message boards and continue to exist today in various forms”


All of that fits with the current reality of CWE. And when I incorporated AI it makes me further think how we can continue to leverage AI somehow as a way to simulate a wrestling experience more consistently.
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